It seems marketers Ubisoft no longer know how to convince the people that Tom Clancy’s Ghost Recon: Wildlands – This is a really cool militant for those who have always dreamed of becoming an operative of the drug fighting department.
The developers do not stop emphasizing that when creating a cooperative shooter, they resorted to all kinds of sources to better know the orders of the drug carthes of South America. And now they also released a small interview with the screenwriter Ghost Recon: Wildlands, which turned out to be not any, but the author of the bestseller “The Power of the Dog” Don Winclue (DON WINSLOW), who has devoted twenty years of his life to study drug trafficking around the world.
In general, hunting for members of the cartel Santa Blanca, you can be sure that they are no different from real drug dealers. And so that you once again be convinced of what kind of bastards they are, Ubisoft I also prepared a trailer with living actors based Ghost Recon: Wildlands. The director of the video, by the way, was the director John Mactirnan (JOHN MCTIRNAN), who gave the world to all his favorite hits "Strong nut" And "Predator".
Ghost Recon: Wildlands starts on PC, PlayStation 4 and Xbox One on March 7, 2017.
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Tom Clancy’s Ghost Recon: Wildlands
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Tom Clancy’s Ghost Recon: Wildlands – this is a really cool action movie for those who have always dreamed of becoming an operative of the drug fighting department.
I honestly do not know in what year they were going to release this piece of code, but my God, my physics of cars, shooting, artificial intelligence, all this forces you to remember the first just CAUSE, so that there, cars in GTA3 were better. All the time that he played could not understand whether it was a joke or AAA for 2000 wooden. After the R6 and Forhonor, it seemed that Ubisoft had embarked on the right path, but it was, it was too much.
But in fact, this is an all -consuming jerkid in the open world, designed for sticking with friends and no more. The plot … Yes, quit, behind dozens of hours of the grind on which the main emphasis is made, this plot will lose its value, and some kind of mission in the game does not even smell.
In fact, it is amazing how Ubisoft blinded a huge open world with beautiful locations, but still cannot find specialists who would make normal, SU%#A, transport physics for playing with a map of such scale. It is like preparing a dish without one of the key ingredients, turning the final product into something insolvent.
Therefore, therefore, on the issue https://onlinepoker247.co.uk/casino-bonus/ of acquiring games from the anniversary, I adhere to the following principle – I enjoy spectacular and beautiful preliminary videos, the game comes out – I look at a couple of reviews/streams, I decide whether I decide, if yes, I’m waiting for a year old, I buy a finished, polished game with a good discount with all the DLS, I enjoy a full -fledged game. So it was done with Division, Rainbow Six Siege and all kinds of "assassins". Adhering to such a scheme you get the highest quality product at a sane price.
Thank you, I’m already playing ARMA.
The beta test is not for “try”, it is to test the game before release, and reviews from players, including such things. "Try" this is a free trial period or demo version of the game, the development of which has already been completed. If you think that such a state of affairs can be called a complete development, your business.
Here, of course, the developers do not read reviews, but they should. And believe me, I am far from the first to notice problems with the controllability of technology.
And this I have not yet said about such things as the opportunity to destroy the equipment, just shooting on glasses (seriously, try!) and the fact that the detachment of operatives to combat organized crime to install the sight needs to … travel around the villages, then they will be allowed to set the sight. What, you found the same rifle as in your hands, with the best body kit than your? No, you can’t, go around the villages. I don’t even want to ask where there is at least a share of logicality.
The shooting just looks more or less, there is some kind of ballistics (the speed of the flight of bullets can be adjusted with a micropathic, in places insufficient), even differs in the presence/absence of a silencer, and in general it is evident that there was a lot of attention to the weapon. As they said there in some of the girls, that they had consultants in this area.
Obviously, consultants in the field of cars, dump trucks and motorcycles with helicopters, aircraft and other transport, they did not find.
Now here is an open beta, they played with his brother, hijacked the plane. Before the plane in general, everything was fine, they came up with a method for themselves, completed, fly. I need to sit down, sit on landing and hear several times in a row that we will now encourage all this shit, what kind of landing trajectory it is such that speed is stupid or something dumb or something? And when we still sat down, without a single damage, at an angle of almost 60 degrees and speeds almost cruising, this … In short, this is what saved us thousands of rubles. And there is no need to about “the same beta”, I would even be shown in a closed Bete to show and beg you to forgive and give it another half a year.
I agree, shooting is perceived by nothing, soundly. “Shooting” is generally pleasant, although the crooked AI with instant Aim is sometimes annoying. But everything else is at best the level of indie. And if it was indie with the price of indie, one could turn out. Well, here is another demand that the game does not satisfy.
I would personally like a normal model of vehicle behavior, because otherwise this is a really normal game with small claims.At the moment, this is some kind of mockery and solid nerves. No, you tried to put the car on the handbrake and go somewhere? You know what will happen? You will begin to move!
They tried to plant a helicopter? Helicopters are not landed with an increase in the rate of fall, in reality it is called “crash during landing”, if not worse, but there is not even shake. I have already unsubscribed about airplanes. And no, this is not an excuse for Arkade, all sorts of arcade games released 5 years ago have more comfortable and at least slightly more adequate mechanics.
You can still try to try to call up on the mountain. Remember Skyrim right away.
They will fix it all – then okay. They may even repair, according to Reddita, in a closed Bete helicopters did not know how to turn around, hanging in place. God.
I am xs, transport is horror, and you can play, but preferably with friends. Bota imbeciles, especially those like partners (a bunch of mat), forever uki a helicopter exploded which should be hidden. If we consider it as a droid and arcade, then it is quite.
HEY! The people are Arkada! That you all want from her? We need an over-physics? Play ARMA! And here is just shooting for fun!
I played a couple of hours last night, quite a normal arcade game, bugs (except for wires twitching) did not notice, on my ancient PC very vigorously on tall, very tall and do not steam.
As for me, so normal project.
Somehow too much they promised for Arcada with the level of development of the GTA3 era, do not find? Official site, all affairs. Why Arkade more than 60 types of transport? There are no so much in the same Armma without additions, since you remember her so hard.
But true, we finish, all their positions have already expressed. Time will tell, maybe a miracle will happen and at least it will lead to the arcade level, and not leave in the form of a workpiece.
*I go on landing
It’s time to sleep. I won’t get enough sleep because of this beta, but, as my brother said, "we will test before-we will delete it earlier".
And you believe in advertising so blindly? =)
Depending on the advertisement of the code, we must get an ultimatum action movie, and we get post -shooters. Watching the advertisement of MMOs, they promise you just a ton of fun, but in fact driving **** nya … you need to always kill 40% from your expectations and everything will be fine!
It would not be closed – open beta (demos), you would not have learned at all that there (in your opinion, the opinion of some other players) is so bad – . And also . And yet. and you can blow up the car shooting on the glasses. Seriously, you believe that the anniversary was riveted with a car substitute? No, of course! They made and make an arcade with a claim, and as soon as you understand this, everything will fall into place! Honestly!
But you stubbornly want to make a simulator from the arcade, which no one promised you!
The sights are OPENVORLD DRO **** nya from the anniversary, how they should have motivated you to ride along the outskirts, and not just by the plot?
Once again – you want a simulator (some are not happy with them) play Arma and do not spoil your nerves with this game. And you want to block the game that has a completely different goal, its goal is a cooperative fun!
I think we can finish it, what do you think?
With transport, the anniversaries have always been bad, but you can play. =)
In your text, I tried, tried, tried it … There was no such rejection directly, but this is a crooked game! Seriously, just a game and no more. Want to play “tin” in ARMA, they complain that it is difficult ..
You are not forced to buy the game, they gave you to try, you didn’t like it, do not buy and do not play. =)
On the realism and elaboration of the atmosphere of the drug business, design in the game. Nobody wrote about the realism of the gameplay. They did not advertise her Park Hardcore continuation.
This is a beautiful game where gag tactics and coopeous on the complexity of the 3rd or 4th you cannot fulfill the mission. The assault as a drunk braid does not work here. He played 8 hours in Beta, for free, without repeating the missions, received a pile of a fan, after that words are bad about the anniversary, I don’t even want to speak. Few people give so much content to haio.
